# 1. Introdution

### Note: Only install this library if you do not already have code for displaying advertisements and want to use this library to call the ad display code.

## I. External Libraries:&#x20;

\+ FalconMediation uses the Firebase.Analytics libraries to log advertisements. These two packages must be installed with version [Firebase.Analytics.10.5.0](https://github.com/firebase/firebase-unity-sdk/releases/tag/v10.5.0)

\+ FalconMediation will use a library (IronSource or Max) along with GoogleMobileAds. Install according to the versions as directed below:&#x20;

* Android + iOS: [IronSource 7.9.1](https://github.com/ironsource-mobile/Unity-sdk/raw/master/7.9.1/IronSource_IntegrationManager_v7.9.1.unitypackage) + [GoogleMobileAds 9.0.0](https://github.com/googleads/googleads-mobile-unity/releases/download/v9.0.0/GoogleMobileAds-v9.0.0.unitypackage) + [IronSource Adquality 7.14.3](https://github.com/ironsource-mobile/Unity-adqualitysdk/releases/download/IronSource_AdQuality_7.14.3/ironsource-adquality-unity3d-v7.14.3.unitypackage)

**For using MAX** : *compatible with all Unity versions*&#x20;

* Android + iOS: [Max 6.3.1](https://github.com/AppLovin/AppLovin-MAX-Unity-Plugin/releases/download/release_6_3_1/AppLovin-MAX-Unity-Plugin-6.3.1-Android-12.3.1-iOS-12.3.1.unitypackage) + [GoogleMobileAds 9.0.0](https://github.com/googleads/googleads-mobile-unity/releases/download/v9.0.0/GoogleMobileAds-v9.0.0.unitypackage)

## II. FalconMediation Library&#x20;

Download and import the corresponding IronSource (or MAX) + GoogleMobileAds. Then proceed to install the FalconMediation library as per the following instructions.

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FjD7QfQ9Dr736LmutDGT1%2Fuploads%2FVntebsoBs1xM463efop1%2Fimage.png?alt=media&#x26;token=e69ab915-621d-4a32-a89c-d752dfd1ad1e" alt=""><figcaption></figcaption></figure>

Go to the **Falcon/Falcon Analytic/FalconMediation** menu, select the corresponding network (**Ironsource** or **MAX**). Choose to import it into the game, for example, here select **FalconIronSource 1.1.0**​

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FjD7QfQ9Dr736LmutDGT1%2Fuploads%2FkrhgpCYe5mdu0acU60us%2Fimage.png?alt=media&#x26;token=cf33a771-352c-487e-8f70-c844486cde8c" alt=""><figcaption></figcaption></figure>

In case of using MAX, after installing **FalconMax 1.1.0**, you need to install the corresponding Adapter for Max

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FjD7QfQ9Dr736LmutDGT1%2Fuploads%2FxihZ6gdViwF3i8L3sRH8%2Fimage.png?alt=media&#x26;token=0eae04ec-049b-4eb2-8df5-bbea05f69286" alt=""><figcaption></figcaption></figure>

If you are **NOT** using any adapter, uncheck that adapter and keep the ones you will use to import into the game.

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FjD7QfQ9Dr736LmutDGT1%2Fuploads%2FUfdLnmIueW66IKUW5FlE%2Fimage.png?alt=media&#x26;token=615b6e3b-c5b4-4b41-87b0-cefed57da7b8" alt=""><figcaption><p>Do not use BidMachine, Chartboost, CSJ, HyprMX, Line, LinkedIn then uncheck them.</p></figcaption></figure>
