4. Change Log
Description of changes and detected errors of Falcon Core through versions (from 2.0.0)
3.0.0:
Restructure SDK, performance optimized
2.3.0:
Fix FDeviceInfo to work with platforms other than Android and IOS
2.2.9:
Fixed AB Testing synchronization error
2.2.8:
Fixed error where the folder still exists when deleting a package
2.2.7:
Added CMP package
2.2.6:
Fixed synchronization error
2.2.5:
Added FalconMediation package
2.2.4:
Patched FalconCore update error from version 2.2.0
Renamed Singleton to FSingleton
2.2.3:
Adjusted Concurrency of FData
2.2.2:
Added ForceUpdate package to FalconCore
Added function to insert DefineSymbol of SDK for future plugins
2.2.1:
Patched FFile and FAction errors from version 2.2.0
Moved AnalyticParams from Analytic plugin to Core and renamed it to PlayerParams
Moved FalconAbTesting from FalconAnalytic to FalconCore
2.2.0:
Completely optimized FalconCore, fixed lingering errors from previous versions (unknown version of origin), including:
FalconCore not appearing on the editor
Automatically not logging in again after installing the package on the editor
Added conditional attribute for log function to optimize the running app
Bug:
Singleton class clashed with existing singleton classes of the user
FFile.PersistentDataPath returned null on some rare devices
FAction.InitFAction() was not properly initialized
FalconCore update error
2.1.5:
Fixed data saving error
Added documentation for some functions in the SDK
2.1.4:
Adjusted data saving location to a separate file to avoid conflicts
Bug:
Data was not saved in some cases
2.1.3:
Optimized the management of multithreading
2.1.2:
Adjusted operation when saving data and logging of the SDK, switched from log.error -> log.warning to avoid user confusion
Bug: Multithreading management was not optimized, causing overheating during use
2.1.1:
Renamed FalconGameObject back to FalconGameObjectUtils
2.1.0:
Adjusted support mechanism for multithreading
Bug:
Changing the name of FalconGameObject made some plugins incompatible
2.0.3:
Opened API to adjust Account ID in FalconDeviceInfoUtils
2.0.2:
Switched C# version back to 5, optimizing support for multiple Unity versions
2.0.1:
Fixed application hanging error
2.0.0:
Updated SDK Core from version 1.3.6, enhancing system stability
Bug:
Bug causing the main thread to hang when pausing the game
Last updated